![]() The multiplier increases in proportion to the player's progress through the book and reaches a maximum when the book is fully read. Reading a book multiplies the rate at which the player trains the associated skill. Books can only be read if they apply to the player's current skill level. For example "Carpentry for Beginners" will only provide a benefit to a player with level 0-1 carpentry. Additionally, books only apply to specific levels of skill advancement, with a book for every two levels of skill, totalling 5 volumes of books for each skill. Books are only available for skills in the "crafting" and "survivalist" categories. ![]() These can be found throughout the world on bookshelves or in other containers. Skill books can be used to increase the rate at which the player trains a given skill. For example, improving 'regular skills' such as carpentry from level 3 to 4 would require 750XP. ![]() The figures shown here are not cumulative. The XP required to level up skills in build 41.50 is: The player's XP required to gain another level are shown when hovering over a skill: Skills level up and become more effective when the player's XP reaches predefined levels, with successive levels requiring greater increases in XP. The player's current skill levels are found by opening the 'player status' window (click the heart symbol at the top-left of the screen) and selecting the 'skills' tab, or by pressing L.Īdvancement Mechanics Experience Points and Skill PointsĪs the player performs tasks they gain experience points (XP) that count towards the skill used.
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